Talwer

MeleeLegendaryPoisonSupportGoblinScourge
Health:
2453
Defense:
71
Attack:
82
Mastery:
0
Crit Rate:
10%
Crit Dmg:
50%
Accuracy:
0
Resistance:
0
Skill Haste:
0
Lv.1(1-Star)
-
Health:
2453
Defense:
71
Attack:
82
Mastery:
0
Crit Rate:
0.1
Crit Dmg:
0.5
Accuracy:
0
Resistance:
0
Skill Haste:
0
Lv.1(1星)
Inspiration
  • Inspiration1 : When an ally dies, heals the hero by [+15%Max HP].
  • Inspiration2 : When inflicting a debuff, there is a 70% chance of extending its duration by 30%.
  • Inspiration3 : Skill Haste +30
  • Inspiration4 : Accuracy +50
  • Inspiration5 : Reduces the battle skill's initial recharge time by 3s.
Skill
  • Captain
  • Increases all allies' Accuracy by 50.0 in Grand Gladiator Arena battles.
  • Spore Storm
    Ultimate
  • Releases a spore cloud lasting 4.0s that deals [+80%Attack][+600%Enlightenment]Derivative to enemies in range every 0.8s with a 100.0% chance of inflicting Accuracy Penalty II and Attack Penalty II for 10.0s. Each instance of damage transfers 1 negative effect from one enemy to another random enemy.
  • Snicker Mushroom
    Battle Skill
  • Plants a mushroom near enemies. The mushroom has a 100.0% chance of inflicting Taunt for 5.0s to enemies in range. When the mushroom dies, deals [+150%Attack][+900%Enlightenment]Derivative to enemies in range, and has a 100.0% chance of inflicting Stunned for 3.0s, and a 100.0% chance of inflicting Healing Reduction for 10.0s.
  • Hunter's Mark
    Passive Skill
  • Each debuff on enemies on the field grants 2% Damage Reduction to the hero. The effect stacks up to 10 times.
Story
# 1

Talwer twitched his nose as he scratched the cap on his head with his sharp, blackened claws. He was certain that there were several goblins active in this area, but they had all fled upon his arrival. Talwer smirked, but the poison flowing through his veins made the expression look crooked and fierce. They were afraid of him! Yes, it was only natural for prey to fear their predators.

# 2

Goblins are often hated and feared for their tendency to gather in groups, much like a colony of ants crawling on a sand dune. But Talwer is different. He is a lone wanderer, a terrifying bandit who roams the underground like a ghost. His style of hunting with poison is too vicious and ruthless, even for his own kind. The goblins have driven Talwer out, but that has only made this nightmare of a goblin harder to deal with.

# 3

Long, long ago — before the madness took root — Talwer was not the deranged creature he is today. The goblin no longer recalls when he first stumbled upon that colossal toadstool, nor how its vibrant hues and intoxicating fumes ensnared him. Now it clings to his skull like a second skin — is it a hat? A grotesque new organ? Such distinctions have melted away in his poisoned mind. The fungus pulses with his thoughts, yet its toxins only weave blissful delirium through his synapses.

Talent
Recommended equipment
Recommended 1
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Wildwood Guardian Helm
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Wildwood Guardian Gloves
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Wildwood Guardian Armor
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Wildwood Guardian Greataxe
Recommended 2
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Puppeteer Headgear
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Puppeteer Gloves
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Puppeteer Light Armor
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Puppeteer Hammer
Recommended 3
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Granite Helmet
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Granite Heavy Armor
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Granite Gloves
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Granite Hammer
Recommended artifact
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Golden Antlers
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Scarab Amulet
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Stone Cloak
Recommended team
Recommended
Reytah
Rook
Szecedith
Sacredeia

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