
I. PvP Mode Optimization
To ensure that each participant can enjoy a fair PvP environment and convenient matchmaking experience, the Grand Arena has been optimized in the following ways:
Hero Level Resonance
In the Grand Arena, the level of all your Heroes will be synced to match that of your highest-level Hero. This way, even your underdeveloped Heroes can become as powerful as they would be at high levels in this mode, which means it is more flexible for you to build your lineup.
Exclusive Equipment Plan
In the Grand Arena, you can configure an Equipment Plan for all your Heroes that is exclusive to this mode. This way, you can assign the equipment of your PvE Heroes to your main forces in PvP without having to switch the equipment every time.
Special Battle Rules
Reduces the effect of Ultimate Energy Reduction by 50% in all Grand Gladiator Arena battles.
II. Three PvP Types
Currently, the Grand Arena offers three game modes, including Grand Gladiator Arena, Team Arena, and Champion Arena.

Grand Gladiator Arena
PvP Modes:5v5, single team, and non-real-time PvP.
Participation Cost:Champion Invitations (which is replenished by 1 every hour, up to 15; alternatively, you can spend Wyrmarrow ×25 to buy 10 of these).
Gameplay Rules:In Champion's Dueling, players must set up their own defensive lineup and challenge other players. The winner will raise their ranking and receive additional rewards.

View Records: You can tap the bottom left Records to view your offensive/defensive records in the past as well as detailed combat data of each game.
Rank Settlement Rewards: In the Grand Gladiator Arena, results are settled every week, after which players will go back to the default score of their current rank and receive associated rewards. Here is how it works:

Player Ranking Rewards: After each round of PvP is over, ranking rewards are also distributed based on the rank point ranking of all the players on the server. Here's how it works:


*Players must complete a certain number of battles during each period to be entitled to rewards. If a player hasn't participated in enough battles in a week, they will be demoted by one rank when results are settled.
Team Arena
PvP Modes:5v5, three teams, and non-real-time PvP.
Participation Cost:Team Invitations (which is replenished by 1 every 2 hours, up to 10; alternatively, you can spend Wyrmarrow ×25 to buy 5 of these).
Gameplay Rules: In this mode, players must set up their own defensive lineup and fend off other players or take the fight to them instead.
*Team Arena becomes available on the 22nd day of a season.
*What sets this apart from the Grand Gladiator Arena is that players must set up 3 teams for offense or defense. In a game, the result of each battle will affect your points and rewards. Whether you are on the offensive or defensive, upon victory, you'll get to raise your ranking and earn additional rewards.


View Records: You can tap the bottom left Records to view your offensive/defensive records in the past as well as detailed combat data of each game.
Rank Settlement Rewards: In the Team Arena, results are settled every week, after which players will go back to the default score of their current rank and receive associated rewards. Here is how it works:


Player Ranking Rewards: After each round of PvP is over, ranking rewards are also distributed based on the rank point ranking of all the players on the server. Here's how it works:


*Players must complete a certain number of battles during each period to be entitled to rewards. If a player hasn't participated in enough battles in a week, they will be demoted by one rank when results are settled.
Champion Arena
PvP Modes:5v5, single team, and non-real-time PvP.
Participation Cost:
Schedule: 2:00~6:00. 14:00~18:00 (GMT+0)
Gameplay Rules: In Champion's Dueling, players will be pitted against opponents at the same level. The winner gets to raise their ranking.


View Records: You can tap the top [ left Records to view your challenge records in the past as well as detailed combat data of each game.
Rank Settlement Rewards: In the Team Arena, results are settled every week, after which players will go back to the default score of their current rank and receive associated rewards. Here is how it works:


Player Ranking Rewards: After each round of PvP is over, ranking rewards are also distributed based on the rank point ranking of all the players on the server. Here's how it works:


*Players must complete a certain number of battles during each period to be entitled to rewards. If a player hasn't participated in enough battles in a week, they will be demoted by one rank when results are settled.
III. Arena Shop
In Gladiatorial Seals and Team Competition Badges you obtain from the Grand Arena can be used to exchange for certain rewards from the Arena Shop. Some items can be unlocked only if you have reached a certain rank, and there is a limit to how many of that item you can purchase. This limit is reset one time every 7/14 days. For details, see below:


IV. About Cross-Server Matchmaking
To provide a more exciting matchmaking experience to our players, the game will enable the cross-server PvP matchmaking system when the time is right. The exact schedule may vary based on the server's overall player progress. This is to prevent imbalanced games when the players of two servers are matched together.